Marlon Stardew Valley Guide | Role, Schedule & Secrets

There is a Monster Hunter in this game named “Marlon”. He is the leader of the Adventurer’s Guild, which he founded about 25 years before the player arrives. He lives in the Adventurer’s Guild building with his friend Gil, located in the Mountain area north of Pelican Town.

Marlon Stardew Valley

Marlon Stardew Valley is not very social because he is always focused on danger. He has spent many years running the guild and has seen many people come and go. He feels like his job is thankless but still does it with a sense of duty. While he may not be well-known in Pelican Town, he is respected by other monster hunters, especially those from Castle Village. He is also friends with Gil and the Wizard, Magnus Rasmodius.

When the player enters the Mines for the first time, Marlon appears in a cutscene. He explains that ores and minerals can be found inside, but the place is full of monsters. He gives the player their first weapon, the Rusty Sword, and tells them to explore. To join the Adventurer’s Guild, the player must kill ten slimes in a quest called “Initiation.”

After the player builds a Slime Hutch, Marlon visits and gives them a Slime Egg to start raising slimes. He also buys monster drops at the counter inside the guild. He has written at least two books and sometimes thinks about retiring to raise slimes as a hobby. Marlon cannot be married or given gifts in the game.

Before You Join the Adventurer’s Guild

Before you complete the “Initiation” quest, Marlon never leaves the Adventurer’s Guild. He stands behind the counter all day, and at night, he stands just outside the guild door. You won’t see him walking around the valley until after you’ve joined the guild.

General Routine After Joining the Guild

After you join the Adventurer’s Guild, Marlon starts moving around more. He still works inside the guild every day from 2:00 PM to 10:00 PM, but outside of those hours, he visits other places. You might see him at the mine entrance, at Isabelle or Ketra’s grave, by the river, or at the Community Center if it has been repaired. So once you’re a guild member, Marlon doesn’t just stay in one place, he explores the valley a bit more.

Fall Schedule Changes

On Tuesdays, he visits Ketra’s grave at the Railroad early in the morning, then goes back to the guild by 9:20 AM. On Sundays, he works inside the guild all day, then visits Ketra’s grave at night.

Winter Schedule Changes

On Tuesdays, he stays inside the guild all day and visits Ketra’s grave at night. On Sundays, he starts the day at Ketra’s grave and returns to the guild before noon.

Rainy Days

Marlon works inside the guild at first. Around 8:00 AM, he goes into the mines to guard the ladder. By 11:20 AM, he returns to the guild. At 10:00 PM, he goes back to the mine.

When the Community Center Is Restored

On the 22nd of each season, Marlon leaves the guild and stands inside the Community Center near the forge with Kent. He stays there all day and returns to the guild by evening.

Monday:
In the morning, Marlon moves crates and supplies behind the guild. Around noon, he enters the guild and works at the counter. At night (10:00 PM), he steps outside and stands next to the guild door.

Tuesday:
He starts the day by visiting Isabelle’s (Ketra’s) grave on the Adventurer Summit. Before noon, he returns to the guild and stays inside until night. At 10:00 PM, he stands outside by the door.

Wednesday:
Marlon checks the counter, then goes to the mine entrance around 6:30 AM. Before noon, he returns to the guild. At night, he goes back to the mine entrance.

Thursday:
He visits Isabelle’s grave again in the morning, then returns to the guild by late morning. At night, he goes back to the grave.

Friday:
Marlon spends the morning at the river pier on Adventurer Summit, watching the water. Before noon, he returns to the guild. At 10:00 PM, he’s back at the river.

Saturday:
Very early in the morning, he’s in Pelican Town near the sewer entrance. He guards the area until about 8:20 AM, then spends the rest of the day in the guild.

Sunday:
He watches the river near the cliff in the morning. By late morning, he returns to the shop and stays until 10:00 PM. Then, he stands outside the guild.

Preference

Items

Loved

Roots Platter, Life Elixir, All Slime Eggs, Aged Blue Moon Wine, Basilisk Paw, Magic Weapons, Void Delight, Hero/Armor/Haste Elixirs, All Universal Loves

Liked

Beer, Pale Ale, Wine, Mead, Fried Mushroom, Purple Mushroom, Quartz, Bombs, Blue Moon Wine, Monster Loot, Various SVE Foods (e.g. Big Bark Burger, Frog Legs, Glazed Butterfish, Void Salmon Sushi), All Universal Likes (except Flowers & Dairy)

Neutral

Red Mushroom, Cheese, Goat Cheese, Milk (all types), Razor Trout, Cherry Bomb, Monster Loot, All Universal Neutrals

Disliked

All Forage Items (except Red Mushroom & Holly), Common Fish (e.g. Butterfish, Puppyfish, King Salmon), Flowers & Dairy (from Universal Likes), All Universal Dislikes (except Bombs & Monster Loot)

Hated

Ice Cream, Grampleton Orange Chicken, Holly, All Flowers, All Universal Hates (except Monster Loot)

Marlon loves dark and serious movies like Mysterium and It Howls in the Rain. He also enjoys some adventurous films like Brave Little Sapling and Wumbus, but dislikes cheerful ones like Miracle at Coldstar Ranch.

For snacks, he loves healthy or fancy treats like Panzanella Salad, Jasmine Tea, and Truffle Popcorn. He likes basic options like Nachos and Fries, but dislikes sugary ones like Cotton Candy, Joja Cola, and Black Licorice.

As I said, Marlon lives with Gil in the Adventurer’s Guild, where he manages the front desk. Unlike other villagers, players can’t build friendship with him through gifts. If you faint in dangerous places like the Mines or Skull Cavern, Marlon offers an Item Recovery Service, letting you buy back one lost item before it’s replaced by newer ones.

The Adventurer’s Guild is a small building near the Mines in Stardew Valley. It opens every day from 2:00 PM to 2:00 AM. You can go there to buy weapons, boots, and rings to help you fight monsters in the Mines and Skull Cavern.

You cannot enter the Guild right away. First, you have to complete a quest called “Initiation.” This quest tells you to kill 10 slimes. After that, the door will unlock forever.

Adventurer's Guild

Who Runs the Guild?

There are two characters inside:

  • Marlon: He runs the Guild and sells items. He also helps you recover items you lose when you faint in battle.
  • Gil: He sits in the chair and gives you special rewards when you finish monster-killing goals.

What Can You Do There?

  1. Buy Items: You can buy swords, boots, and rings from Marlon to become stronger in fights.
  2. Sell Items: You can sell monster loot like slime, bat wings, and other gear you don’t want.
  3. Recover Lost Items: If you faint in the Mines or other dungeons, you drop some items. Marlon can give one of them back to you for a small fee.
  4. Monster Goals: There is a board that tracks how many monsters you’ve killed. If you kill enough of each type, Gil gives you a prize.

Monster Eradication Goals & Rewards

Kill monsters and earn cool rewards:

MonsterKill GoalReward
Slimes1,000Slime Charmer Ring
Bats200Vampire Ring
Skeletons50Skeleton Mask
Cave Insects125Insect Head (Weapon)
Dust Sprites500Burglar’s Ring
Rock Crabs60Crabshell Ring
Mummies100Arcane Hat
Serpents250Napalm Ring
Magma Sprites150Marlon’s Phone Number

Once you finish a goal, talk to Gil to get your reward.

Marlon’s Phone Number

If you defeat 150 Magma Sprites, you unlock Marlon’s phone number. This lets you use the telephone in your house to ask him for item recovery without visiting the Guild.

That’s it! I hope you like this article.

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